![]() ![]() My only complaint here is that some similar mice (mostly from Logitech) offer adjustable scroll wheels, which let you choose between tight scrolling for games, and more freeform scrolling for documents and websites. ![]() Whether you want a different static color for each game you play, or a pulsating rainbow while you work, having RGB lighting that you can actually see (unlike the palm logo, which your hand usually covers) makes a big difference. (You can now program five or more different DPI levels the previous iteration of Engine capped you at two.) The big draw, however, is that you can set up gorgeous lighting patterns on the Rival 5’s two bright, colorful LED strips. Using SteelSeries Engine is simple and intuitive, whether you want to reprogram the thumb buttons or adjust the DPI levels. ![]() The SteelSeries Engine has always been one of the better gaming peripheral programs on the market, letting you easily customize lighting, program button shortcuts and create profiles for individual games and apps. Like other gear from this manufacturer, the Rival 5 runs on the SteelSeries Engine software, which recently underwent a pretty big revamp. In addition to its unconventional paddle, the SteelSeries Rival 5 has a few other interesting features, mostly software-based. Differentiating between all three of them within a split second requires a pretty steep learning curve. Furthermore, the paddle’s inclusion means that the thumb buttons are tiny. At the same time, I never found it especially useful, as the scroll wheel can do a lot of the same tasks. I respect SteelSeries adding an extra, uncommon potentially useful button to a mid-tier mouse. Paddles on gaming mice are not unheard of (the excellent Razer Basilisk has a slightly different one), but they’re not very common either. ![]()
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